I think buttons will only work for rolls on roll20. ;-( There's probably a much easier method, but... maybe use a checkbox or radio buttons for this and set up a boolean function. reset checkbox
<input type="checkbox" name="attr_reset" value="1" />
or perhaps a couple radio buttons
Total <input type="radio" name="attr_reset" value="1" checked/> <input type="radio" name="attr_reset" value="0" /> Reset
You would need to introduce another attribute for user input
<input type="number" name="CombatPool2-value" value="0" />
Then you could multiply another attribute's value by @{reset}
<input type="number" name="CombatPool2" value="( (@{CombatPool2-value})*@{reset} )" />