The Jukebox can be an awesome tool, adding music to a campaign can add ambiance and environmental emersion for the players. However, there is some struggle currently with it. I came up with the idea of being able to attach a particular track to a map. So when the players are switched to a map the jukebox automatically fades out and fades back in with the new music . Music on the maps would be customizable, independant volume and delayed repeat options. You could set it to play once when the players are switched to the map, play only when commanded, repeat loop or even play wait X number of seconds and replay. this way you could set up a world map and its music, a town map, dungeon map, even a tavern map to each automatically play their own music without having to search for each track when switching maps.