Hi there! I have found what I think might be a couple calculation errors on the SRD5 Character Sheet, regarding the Hit Dice field: On the character sheet tab (the CORE subtab) I attempted to roll my Hit Dice as a test, and was receiving an incorrect equation in the Chat Window. My Constitution score is 14, with a modifier calculated at 2. When I roll my Hit Dice, I get an equation that states it is using a Constitution modifier of 0. There are a series of fields in the Attributes Tab... ...with titles like "constitution_calculated" and "constitution_mod", and they are listed with values of the default "10" and "0". In this screenshot, you can also see the calculated and mod entries for intelligence, also rated at 10 and 0 by default, and not pulling in the new values I've entered on my character sheet. That appears to be the source of the Hit Dice equation, when it seems like it should be pulling from a field that takes my actual constitution score. For now I've been able to manually adjust the "constitution_calculated" and "constitution_mod" fields to be correct according to my current stats (14 and 2, respectively), and the Hit Dice roll seems to work correctly once I've adjusted the fields. These "SKILL_calculated" and "SKILL_mod" fields are maybe holdovers from a previous version of the character sheet, and are no longer valid. Additionally , the Hit Dice equation does not update when I change how many dice I am rolling. It only ever calculates 1 dice That appears to successfully update the "hit_dice" field on the attributes list, but it does not seem to update the equation when I roll the hit dice. ------------------------------------------------- REQUESTS Can the Hit Dice equation be corrected on the sheet to pull information from a field that correctly updates when I make skill score changes? Can the Hit Count Equation be updated to reflect the correct number of hit dice being rolled? Thanks in advance for any help or advice on these issues!