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[5e OGL] Flurry of Blows Macro

1462666846

Edited 1462674269
Hello. I've been trying to make a macro for Flurry of Blows, but nothing seems to work. Is there anyway to roll for an attack twice?
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Edited 1462693469
To handle this, I might recommend placing an Ability Command Button within your unarmed attack macro. For example, try adding something like [Flurry of Blows](~repeating_attack_attack) to the description field of your unarmed attack to repeat it easier, or [Flurry of Blows](~@{character_name}|repeating_attack_$0_attack) to the description field of another attack (with the RowIndex $0 replaced if need be).
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Edited 1462726862
Silvyre said: To handle this, I might recommend placing an Ability Command Button within your unarmed attack macro. For example, try adding something like [Flurry of Blows](~repeating_attack_attack) to the description field of your unarmed attack to repeat it easier, or [Flurry of Blows](~@{character_name}|repeating_attack_$0_attack) to the description field of another attack (with the RowIndex $0 replaced if need be). Thank you! If I wanted to make it roll damage based on a click, how would I go about doing that Edit: I can't seem to get what you suggested to work. For reference, here's what I have.What you suggested is in bold. @{Asger|wtype}&{template:atkdmg} {{mod=[[@{Asger|dexterity_mod}+@{Asger|pb}]]}}{{rname=Unarmed Strike}} {{r1=[[[[1d20]] + @{Asger|dexterity_mod} + @{Asger|pb}]]}} @{Asger|rtype}cs>20 + @{Asger|dexterity_mod} + @{Asger|pb}]]}} {{attack=1}} {{range=5}} {{damage=1}} {{dmg1flag=1}} {{dmg1=[[1d6 + @{Asger|dexterity_mod}]]}} {{dmg1type=Bludgeoning/Slashing}} {{dmg2=[[1d6]]}} {{dmg2type=}} {{crit1=[[1d6]]}} {{crit2=[[1d6]]}} {{desc=[Flurry of Blows](~@{Asger}|repeating_attack_$2_attack)}}
1462731887
Wes
Pro
Sheet Author
Try: {{desc=[Flurry of Blows](~ Asger |repeating_attack_$2_attack)}} It's just a bit of a syntax thing.
Wes said: Try: {{desc=[Flurry of Blows](~ Asger |repeating_attack_$2_attack)}} It's just a bit of a syntax thing. Stupid internet grammar. Thanks for the help. Any idea how I'd do this with dmg?
Tyler said: Any idea how I'd do this with dmg? If you're using " Don't Auto Roll Damage ", clicking on the name of an attack within the Roll Template that is output to the text chat when you press a sheet roll button will output that attack's corresponding damage to the text chat. The name of the Ability associated with the Ability Command Button that outputs the damage Roll Template is of the form "repeating_attack_$2_attack_dmg". The inherent "attack name" Ability Command Button can be pressed multiple times as needed. However, you could add something like [Dagger Damage](~Asger|repeating_attack_$1_attack_dmg) to any attack.