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[5e Shaped] 3.2.0+

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Much appreciated! Oh, and I should add that I'm in love with this Character Sheet (and its utilities)!
My crew is using spell points instead of slots, but casting doesn't decrease Spell Points.  Also, when we use the Long Rest macro it doesn't replenish the Spell Points. Am I missing a configuration setting here, or is that feature not built in on the sheet?
Quick question: for some reason higher level has stopped working for our level 9 warlock. Higher level does work for other classes, like cleric. I've tried rebooting my game, toggling higher level on/off, with no dice (literally). Is there a bug on warlocks now?
@Johh T. I believe spell points are manual at the moment meaning those features are not with the sheet at this time. @TheWebCoder: The higher Level slots choice only appears if you have normal spell slots, warlock doesn't work. You can fake it by going into edit mode, selecting all for spell slots to show them all, give the character 1 spell slot of the current warlock slot level, turning all off. This will help as a work around if you don't want to edit the spells themselves.
John T. said: My crew is using spell points instead of slots, but casting doesn't decrease Spell Points.  Also, when we use the Long Rest macro it doesn't replenish the Spell Points. Am I missing a configuration setting here, or is that feature not built in on the sheet? It's not implemented in the script yet. I've created a ticket on Github for that.
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Edited 1463732703
Vanakoji
KS Backer
Just two small things I have seen so far I will note before I forget. - Ability checks/saving throws macro buttons have not space between them and the button for small ones. The two buttons seem pushed together. - If you enable higher level section of a spell, it seems to stay on and query you with the text field or drop down even after disabling it.
1463733006
Kryx
Pro
Sheet Author
API Scripter
John T, Automatic usage is handled by 5e Shaped Companion Script Thread 2 You'll need to ask Lucian or Brunhine to add this auto usage and recovery to their script. Though Lucian is busy with house stuff so it may be a bit. TheWebCoder, Seems Vanakoji found the issue. I have created  an issue on my github to handle this. Vanakoji, I'm not too worried about formatting on the settings page. 2 buttons touching is ok by me as they are meant to be dragged off that page to a toolbar or something like that. I'll check for disabling higher level toggle.
I see on the GitHub that 3.2.4 is there... is there any way for us to know when the Roll20 team will make that the active version? (I'd like to house-rule critical hits for my session Monday, and am curious whether the new version will be live for my session)
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Vanakoji said: @TheWebCoder: The higher Level slots choice only appears if you have normal spell slots, warlock doesn't work. You can fake it by going into edit mode, selecting all for spell slots to show them all, give the character 1 spell slot of the current warlock slot level, turning all off. This will help as a work around if you don't want to edit the spells themselves. Sweet. Worked like a charm. Now all of her variable-level spells are cast as 5th level.
1463756224
Kryx
Pro
Sheet Author
API Scripter
I forgot to push the version to roll20. It will not be there before Monday. Likely Wednesday at the earliest based on their cycle. You could ask them to change their cycle. They didn't want to in the past, but if enough people ask it may cause it to change.
It's not a big deal, we'll just have to continue to fudge the numbers when a crit is rolled for the time being. Would love to see them approve the latest version more frequently, as I often find myself wishing that whatever great feature was in the latest version of the sheet would be active for my next session. Will gladly lend my support to that idea.
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Kryx, Wanted to thank you i managed to use the legacy sheet to transfer all the data (that took me all day but they won't kill me anymore haha) Only downside i see in the sheet is that there is no space for class-actions? (like the bards' song of rest) .. is that coming back in the 3.2.4. update? Would be awesome!
1463759383
Kryx
Pro
Sheet Author
API Scripter
Class features belong under features and traits. You can add them there now. Though many are added automatically. Not sure if song of rest is one of them as I'm on my phone right now.
1463761411
Kryx
Pro
Sheet Author
API Scripter
3.2.5 (2016-05-20) Bug Fixes Roll settings now have open brackets. So "{{ignore=[[0". Should fix the issue that Silvyre discovered.
Bard's song of rest should be automatically added by the sheet when your bard reach the correct level (features & traits, core page).
Thank you!
So, do we still have to "open" the sheet to make it officially update? Previously I would open it and I would actually see the version number roll over (just a quick flash of a change when I would open the sheet). Now I don't see it "rolling over" I just see the new version number...  It's like Schrödinger's Cat, but with character sheets... lol ;)
1463776529
Kryx
Pro
Sheet Author
API Scripter
Definitely still need to open it. Not sure why you don't see it rollover now.
Kryx said: Definitely still need to open it. Not sure why you don't see it rollover now. Well, since my last post, I check PCs vs. NPCs. I still see it roll over for sheets formatted to "PC", but not for NPC sheets.  Doesn't matter. If you say open, I open boss ;)
Is there a help file, or can someone talk me through which scripts to enable in the API in order have access to the API functions in the Shaped sheet?
1463848380
Kryx
Pro
Sheet Author
API Scripter
Install the script from  5e Shaped Companion Script Thread 2 and follow the documentation there. If you have questions after reading the documentation you can ask them there. :)
Kryx said: Install the script from&nbsp; 5e Shaped Companion Script Thread 2 and follow the documentation there. If you have questions after reading the documentation you can ask them there. :) Thanks, found it. For anyone interested for how it looks using 1-click: <a href="http://screencast.com/t/ikWrt7ngh5aE" rel="nofollow">http://screencast.com/t/ikWrt7ngh5aE</a> Kryx, do you recommend any other scripts that would compliment this one?
1463848694
Kryx
Pro
Sheet Author
API Scripter
Besides the monster and spell data scripts the only other one I use is my blood spatter script.&nbsp; <a href="https://github.com/mlenser/roll20/blob/master/scri" rel="nofollow">https://github.com/mlenser/roll20/blob/master/scri</a>..
How does that work? Like if I set the status to X or HPs to 0 it leaves a blood splatter?
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Edited 1463860882
Kryx
Pro
Sheet Author
API Scripter
Blood spatter is created when the creature takes damage or if it is below half hp and moves (with a cooldown to prevent mass blood). You can have pools or streaks of blood based on the damage %. Size of the blood is based on the damage % as well. It also adds a red dot for blooded (below half) and an X on 0 hp creatures.
Hey Kryx, does that Blood spatter script require any special configurations or commands to run? I have not tested it yet, just asking in advance. I noticed on line 4 of the script you have to set the bar # that matches your hp bar (mine is bar 1), but do you have to configure anything else? Thanks!
1463860856
Kryx
Pro
Sheet Author
API Scripter
You just have to set the bar. Count up is for a different system. You can also adjust the base size if you find the blood too small/big. Otherwise it works out of the box.
Kryx said: You just have to set the bar. Count up is for a different system. You can also adjust the base size if you find the blood too small/big. Otherwise it works out of the box. Ok, played around with it and it is neat! I love how the wounded token leaves a blood trail when it moves! LOL! I would vote to have this included in the support script, but maybe it would bog some people's system down too much. I was just experiencing some lag, but I was making new characters and doing all sorts of stuff at the same time, so who knows what the cause was... Thanks for the another awesome piece of coding!
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Kryx
Pro
Sheet Author
API Scripter
Not all useful scripts need to be put in the companion script. It can be used in any hp system so it should stand alone really. I'm glad you like it though. :) I doubt it would cause lag. It only listens for the targets moving and taking damage so it wouldn't cause lag for any reason unless you were doing those things
Is there a list of the macros for this sheet?
&nbsp; Mike V. said: Is there a list of the macros for this sheet? In the original post of this thread there is a&nbsp; link for the documentation for this sheet. That should help you create whatever macros you need, but I'm not sure you really need to create any macros if you have this sheet and the companion script running. I'm the DM of my games, so I have to run a bunch of creatures/npcs and such and I have yet to run into an instance where I said I needed a macro or shortcut that this sheet and the companion script did not already provide. Either way, that documentation should help you. Good luck!
1463909929
Kryx
Pro
Sheet Author
API Scripter
Agreed. My goals for the sheet and script are to provide the functionality that the vast majority of users need. The documentation is there primarily for adding things like sneak attack as links to normal attacks and for advanced usage. The script's !shaped-abilities generates a lot of handy token actions.