But I'm dumber than a bag of spanners. I'm running a newish system that uses 3d6 (plus stat/skill) added together for all rolls. The quirk is that one of the d6 is a 'mayhem' dice - if it's higher than the other two, a special thing happens. My brain is telling me there should be a way to roll 1d6 then 2d6 as seperate macros, add them together whilst comparing a to be and shouting "Mayhem" if the trigger is reached. Now perhaps it's more complex than I'm thinking, but am I missing the inevitable and showing my rusty use of anything approaching programming? I'd appreciate any help or even pointers (again it's possible my brain is on vacation, I can't even get two macros to 'add' atm...)