Savage Earth currently has three groups and 6 players. I am looking for one or two experienced RP'ers (roll20 experience not necessary) to join a Thursday night game (6pm pst). If a gritty and post-apocalyptic story set in a fantasy world interests you, keep on reading: The World On Earth, thousands of years ago in a reality we may have known, man discovered portals to other worlds. On these worlds, they found strange and fascinating beings of all kinds. To man, these new people were deemed savages, unworthy of freedom. From Earth, man lead crusades to conquer these worlds and enslave their people. For 300 years the Human Concordat brought suffering and woe to the multiverse, destroying worlds, enslaving entire populations, and waging war with every sentient being they encountered. This is known as "The Fall" to these unfortunate people. Then man disappeared. Over a hundred year span, entire human populations ceased to exist. Not all at once and with no pattern, but in time, all of mankind was inexplicable erased from the multiverse. The Human Concordat went to great lengths to save themselves, creating abominations that might survive the invisible purge. Only these suffering souls survive from among the ranks of man. With their masters' unexplained disappearance, rebellions rose, cities burned, factions developed, and the savages became the majority. Some of these former slaves found their way to Earth, a paradise built from their blood and suffering, and claimed it for their own. Others were brought to Earth to serve man, while more still were conscripted to fight man's wars and now return, free from their master's whip. You are one of those slaves, and you must either redeem or find revenge on a Savage Earth. The Basics The setting takes place on an ancient Earth empty of man, with many of the familiar fantasy races (with a twist) trying to build a civilization, on top and amid the ruins of the human world, after over 300 years of slavery. The themes are exploration, community, personal development, and moral choices. The players take on the role of whoever they want. The party is a disparate group of refugees trying to find their way through a strange world. Your group could decide to start a town, explore the world for wealth and glory, take up a noble or selfish cause, or simply try to find a way home. Having fun is the point of this Setting. The focus is you and your character, and how your party's actions shape the future of these crushed races. Rule Mechanics The Rule system uses elements from FATE, Dungeon World, and Dragon Age. It is a very free-form system, however well structured from the GM's point of view. Make a character that you've always wanted to play, and the system (and GM) will give you a world to put them to the test. Setting Themes This is dark fantasy and is run for adults. There will be adult themes in the game. Take that into consideration before applying.