
So playing this new game me and my friends found online and we are struggling to put in dice commands to make it simple for us to work out if it's a success or fail. The game uses exploding dice and Gobbling dice. 10 mean roll an extra dice. 1 Counts as a failure, gobbling or nullifying a success starting with the highest rolled die and working down. If a 10 is gobbled then you do not gain its bonus die. If you roll a 1 as a bonus, then it doesn’t nullify. But this chances as the players increase in power, meaning higher a players tier of power, easier it is to get a success or even a bonus die and harder to fail. I'm at a loss of what commands if any will work. As the current way we are doing it is Nd10!>10. N being the number of dice being rolled. but this give use a total amount rolled and not how many successes there were. Any advice? Die roll examples. Bonus/Success/Fail/Critical Fail Tier 1 10 9-6 5-2 1 Tier 2 10 9-5 4-2 1 Tier 3 10-9 8-5 4-2 1 Tier 4 10-9 8-4 3-2 1 Tier 5 10-8 7-4 3-2 1 Tier 6 10-8 7-3 2 1 Tier 7 10-7 6-3 2 1 Tier 8 10-7 6-2 X 1 Tier 9 10-6 5-2 1 X Tier 10 10-6 5-1 X X