hmmmm alright, gonna do my post here Isidarr , Mountain Elf Scout/Thief. Basically a rogue with outsdoorman skills and a bow. Good DX, decent IQ, mostly focused on the bow (23 skill if not moving) but more than competent at skills too. Can stealth out/stealth in out of a fight. Mostly finished, I have to work with arrows and Cornucopia Quivers though, so I'll do that. <a href="https://www.dropbox.com/s/g6geuz4u4qcm9qq/Isidarr" rel="nofollow">https://www.dropbox.com/s/g6geuz4u4qcm9qq/Isidarr</a>.... Also the classic edgy character : a loner, paranoid and vaguely sociopathic antihero with no sense of humor, code of honor (professional), etc. etc. Nearly put Nightmares on there but then he'd be Shadow the Edgehog or something. Fun for the whole group, I'm sure. Meredith "the Transmuter" , High Elf Wizard (it's not my fault if elves are good for the chars I want to play :P). Focusing on battlefield control, debuffing and buffing with Body Control, Movement and Protection mostly. Although no elemental spells at all and the only damaging spell is Deathtouch. Also has 18 staff skill and a 3k costly power item, and good FP and Recover Energy at 20, so FP shouldn't be a problem. Oh and all the paut too. <a href="https://www.dropbox.com/s/4hdzwk8jordjv1s/Merideth" rel="nofollow">https://www.dropbox.com/s/4hdzwk8jordjv1s/Merideth</a>... Also a female... about four centuries old and looking the part. Somewhat deaf and generally kindly. Still, don't piss the 95-lb grandma Body Control wizard. And it's official, the encumbrance rules are my worst enemy in GURPS. Not the gm, not inattention. I hate you too, encumbrance rules. Massani Kalnos, Stormbrother, human storm cleric. Equal parts sword-and-board fighter (well, flail-and-board), healer, buffer, and blaster. Still at 250 pts, so need to actually improve the guy. Gonna make heavy use of Blessed (Heroic Feats) on this one.