I ran my first Roll20 game last night, and I'm excited! Sorry if this post rambles. :)
I am running a fantasy game set in the 1st AD&D version of the Forgotten Realms Campaign Setting (the old grey box) and using the Dungeons & Dragons Rules Cyclopedia for the rules. The foundation of the game is the excellent 1st AD&D module N5: Under Illefarn .
Last night was the first game session where we used Roll20 for our game, and it went swimmingly!
If you're not familiar with the module Under Illefarn , then disregard this...
the group has already played through the Caravan Duty , Lizard Raid , and Rescue Mission mini-encounters and is undertaking the main adventure of the module. Deldrach Longarrow, a Wild Elf envoy from the Laughing Hollow, has arrived at the main gates of Daggerford and requested to speak only to the friends of chief Melandrach, the King of the Woods. He came to the militiamen and requested aid on behalf of Melandrach; he has found the source of the poison spilling into the Delimbiyr River and needs their help in stopping the flow.
The party leaves Daggerford to aid Melandrach and has several days of overland travel before reaching the Laughing Hollow. This is where we had our first Roll20 session in this game. On the second night camping out in the wild, the group is attacked by a large pack of starving wolves during the 3rd Watch. This was a rolled random encounter, and I rolled 15 wolves out of a possible 16 to attack the party!
Two of the wolves attack the picket of horses while the other wolves hold the party at bay. There were two people on watch and as soon as the horse was attacked, they raised the alarm. As the group awoke quickly to the alarm and got up to ready themselves, they realized that there were low-growls and reflective eyes surrounding their campsite!
The two wolves quickly killed the first horse and this sent the wolves into a killing frenzy. They attack the party for meat and blood! When the party awoke, most of them started to ready a crossbow but the wolves attacked before they could get off a volley- it was mêlée time and survival of the fittest!
I was rolling hot for the wolves and some of the PCs were rolling cold. Only two of the party members escaped the encounter with no injuries; the Moon Elf PC Ahraenar and the Wild Elf NPC Deldrach Longarrow. The PC Larry was taken below zero hit points by the wolves and on the verge of death. The wolf grabbed Larry's unconscious body and started dragging him away into the bushes for a proper meal. Donyerth, the NPC priest of Lathander, rushed the wolf alone and took it out. Donyerth quickly casts a cure light wounds spell and saves Larry's life and brings him back from the brink of oblivion.
The wolves rolled 3 Critical Hits against the party during that fight! Fandral, Elos, and Aswansea each took a critical bite attack from the wolves. My House Rule for a natural '20' rolled is that the attack does maximum damage + 2 so the wolves critical bites did 8 damage a pop! Luckily, the group is 2nd level and they had enough Hit Points to survive the terrible bite wounds and continue fighting.
All told, two horses died, but Larry's horse managed to kick a wolf to death before it was killed. 10 wolves lay dead at the end of the battle, and 5 wolves escaped into the starry night after a failed Morale check. Two of the fleeing wolves were uninjured.
I told you I would ramble! :D
Finally, here's the screen shot...