Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account
This post has been closed. You can still view previous posts, but you can't post any new replies.

My first sets up in the marketplace!

1472789112
Doc
Marketplace Creator
You can find them here: <a href="https://marketplace.roll20.net/browse/search?keywo" rel="nofollow">https://marketplace.roll20.net/browse/search?keywo</a>... Feel free to leave any kind of feedback, or let me know what else you like to see in the future. I'm working on elves currently.
1472799544
The Aaron
Pro
API Scripter
Congrats! &nbsp;I like your art style and your characters certainly have... character! &nbsp;:). Looking forward to seeing more!
1472799949
Doc
Marketplace Creator
Thanks Aaron :)
1472887420
Doc
Marketplace Creator
So I was over on reddit, and someone commented that they would like to see a few more different tokens per pack. Is that about right? what is the fair amount of icons per pack you think? Thanks all!
1472912192
cecil h.
Marketplace Creator
Doc said: So I was over on reddit, and someone commented that they would like to see a few more different tokens per pack. Is that about right? what is the fair amount of icons per pack you think? Thanks all! Doc I am pretty new to selling assets on the marketplace, but my general opinion is that if you offer way more for a pretty fair price, then you're going to be alright. I'd rather spend 10 bucks on a massive collection of tokens and with a consistent style and feel than spend 4.99 over and over again just to hit the number of tokens I need, and have them in all different styles.
1472958482
Lithl
Pro
Sheet Author
API Scripter
I am not a creator, and my memory may be betraying me on this, but I recall one of the devs saying that Marketplace creators tend to get more sales after publishing several sets. People want to have stuff that's all in the same style, I guess.
I love the idea of sets of top down tokens with matching portraits. I spend hours trying to find the right portrait to go with a token or vice-versa.
1473009498
Stephen S.
Pro
Marketplace Creator
Sheet Author
API Scripter
Brian said: I am not a creator, and my memory may be betraying me on this, but I recall one of the devs saying that Marketplace creators tend to get more sales after publishing several sets. People want to have stuff that's all in the same style, I guess. This.
1473009520
Stephen S.
Pro
Marketplace Creator
Sheet Author
API Scripter
Doug E. said: I love the idea of sets of top down tokens with matching portraits. I spend hours trying to find the right portrait to go with a token or vice-versa. And this. Great pack set!
1473041760
Doc
Marketplace Creator
I think I've found my in between. With the next set, I'll be doing per character: A portrait, a round icon, and three or four tokens (I'm thinking as part of a rollable table token) for each character. These will include the same palette swaps for color, which should give the people buying way more token options for a given character, thus adding value. I'll probably start this with the next set, elves, then go back into my first two sets and add them in. I'm thinking for the tokens I'll do an idling/resting pose, damaged, near death, and attacking pose. Do you think this sounds about right?&nbsp;&nbsp;
1473047226
Gold
Forum Champion
Doc said: I'm thinking for the tokens I'll do an idling/resting pose, damaged, near death, and attacking pose. Do you think this sounds about right?&nbsp;&nbsp; Unless you wanted to do rear-facing (e.g. the view from behind their head); and possibly left-facing and right-facing although a mirror-image-version of this can already be done by using Flip Horizontal and Flip Vertical in-game but their weapon appears to change hands instead of properly turning. I could see alternating in-game between Undamaged, Damaged, Near Death versions, especially if an API script could auto-change the image based on a bar value (Hit Points bar). Can API choose a side of a rollable token based on the value in a bar/attribute? It's harder to imagine a game (or game group) that would switch the token between resting & attacking. I don't think I would use that for live-flipping in-game, only would use it as an initial one-time choice.
Doc said: I'm thinking for the tokens I'll do an idling/resting pose, damaged, near death, and attacking pose. Do you think this sounds about right? A set of prone images in each set would be nice, not necessarily lying on the ground bleeding, but at least lying down. &nbsp;