Is there a minimum number of time/players that a game needs to have been created for before it counts towards your running a game tag? I didn't realise there was an achievement for running more than one game until recently, but looking over my achievement history, I didn't get the achievement for running 1 game until several days/weeks after I got the achievement for posting a LFG post for that game. I've since made a lot of games to check out the free modules, and to use character sheets of other systems and if needed access the character vault, as I want to try out other systems with friends, but we're not sure what to try first, so this seems a great place to learn a system and play around, make checks and get a feel for how a game plays out with a lot of character sheets having good API already setup to click on sheet elements. This now totals 13 games, yet no other achievement has popped up, just left me wondering what the condition is, since making a game and posting an LFG for it didn't give me the achievement for running 1 game, is there something else going on or is it just a bit weird? Last thing, almost every game I've ever made was fully filled out, yet I only got the achievement for doing that in the last day or two, despite doing nothing new. I lied, there is another thing. 10k dice roll achievement just doesn't seem to trigger, is there a maximum number of dice per roll for it to count? As I noticed if you roll more than 999d1 the total still caps at 999. Just wondering if some achievements are only updated/refreshed on certain days/times whereas others update instantly or if something else is afoot, as there seems to be a lot of weird issues regarding when achievements are given. I'm aware there is no significance to achievements, but it just seems they are a bit quirky to say the least regarding getting them to trigger for doing the things they say they're given for.