
Hi
I am adding manually some spells for NPCs that aren't in the SRD - some of these spells have extra effects when cast at higher level than base level and adding this seems to work, but the game thinks the spell is always a 0th level spell (that is, if I tell it to cast in a 1st level slot, it adds one lot of the extra damage die per level).
Is there any way to manually specify the level of a spell added to an NPC?
I am adding manually some spells for NPCs that aren't in the SRD - some of these spells have extra effects when cast at higher level than base level and adding this seems to work, but the game thinks the spell is always a 0th level spell (that is, if I tell it to cast in a 1st level slot, it adds one lot of the extra damage die per level).
Is there any way to manually specify the level of a spell added to an NPC?