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Aftermath of the Invasion

1475691774

Edited 1475691934
Stephen D
Elite
Marketplace Creator
The Red Emperor's forces have invaded Haven and disbanded the Ten Companies; but so far they have not pressed their advantage for some reason. Witnesses report seeing huge numbers of Imperial wounded being unloaded from ships the day after Haven was taken. No known battle during the invasion of Maladon can account for these wounded, but it may explain why Red Imperial Forces have not yet attempted to secure the mainland. Adventurers who might have fled the wreck of Haven could go to the Vale, to White Horse Tower near Seahold (if they can find it; those with a Renown of 5 with the Horses know where it is), to Downgarth, Yalesbrook or Redvale (though the Red Emperor's Governor is making threatening noises about these new towns) the Temple of Light (Rising Suns), Castle Dorn (Blue Sashes), The Fortress of the Rock (Badgers), Wyvernwatch (Unicorns) or Gatesgarth (Black Lions). Rumours suggest even the Red Emperor's governor fears to crush the Roses, Red Dragons or the remnant of the Iron Fists. Indeed, in the days after the invasion, those who escaped from the Companies rally around their holds and old oaths cause many to continue to uphold the Company traditions; albeit without Imperial authority for the time being. OOC: these places can act as staging posts for adventurers who wish to continue adventuring in the hiatus; as can those holds on the various isles and places that are continuing to run.
1475694074
Stephen D
Elite
Marketplace Creator
In the aftermath period, whilst the endgame is running, I will run the following sessions (dates to be announced): 1) Emperor Octavin's sister was Seneschal in her Brother's absence; she was in Haven the night of invasion and if the Red Imperial forces capture her, they may win the civil war at a stroke. This adventure will detail the desperate attempts to get her and other important officials to safety (characters involved in endgame sessions 1 and 2 cannot take part in this due to timeline conflicts) 2) We can play a session where various people react to the invasion of Haven Isle and detail what they did that terrible night. This is primarily an RP session (characters involved in endgame sessions 1 and 2 cannot take part in this, because of timeline conflicts). 3) The White Horses have fled Haven to their secret hold; and have a dweomer that allows their members to find it. The problem is, someone has enspelled the White Horse Inn in Haven to recall all mages using the Chalice of Haven. Many White Horses have already fallen into Red Imperial Hands. The White Horses need someone to enter Haven and steal the Chalice. 4) The Red Imperial forces attempt to force their way into the Vale through Goat Pass; a doughty band of adventurers must hold the tiny fortress protecting the pass or else Maladon is lost (characters in endgame 1 and 2 cannot join this session because of timeline conflicts). Sessions will be open to ALL players who are still present in Maladon.
Dux, Signing up to do mission 1. hoping for some good team-mates!
1475698044

Edited 1475764265
Reskin Bordran, if possible, would sign up for mission 1/3
Beldak shall sign up mission 1
1475758079

Edited 1475776624
Lux signing up to do mission 3 if something needs stealing she'd be the one to take care of it, Sharleen will signup for mission 4 defending goat pass against the forces of the Red Emperor and finally Gabriella "GG" Greatoven will take part in mission 1 in attempting to save as many officials and folks as possible Haven has been good to her so she won't abandon it while there are still chances to do some good.
Thamior will sign up for mission 4, unless Imac would allow Vâltyr to go instead, in which case Thamior will sign up for mission 1 instead. Finally Althea will sign up for mission 3.
Haraldr will sign up for the defence of Goat Pass or the extraction of Octavian Daughter. Where he is needed really but Goat pass will be prioritised ^^