
Let's leave aside for a moment how Gumshoe actually works. Once I figure this out I think I can make the script adhere to the rules. I'm trying to edit Ramblurr's (Casey Link's) GUMSHOE-Roll20.js so it 1) works for Night's Black Agents and 2) does what I want it to. Unfortunately, I have very little idea how javascript works, so it's kind of like trying to reverse engineer alien technology. Take, for instance, these lines of code: var gumABILITIES = [ {name:'hand_to_hand',pretty:'Hand to Hand'}, ... ] How would I output the "pretty" term if I wanted to? I don't want to dump the whole .js file here, but it looks like the variable %s is somehow set to "archaeology" when one tries to roll the skill, so the roll looks like "Rolling %s" in the code and outputs as "Rolling hand_to_hand". How would I make it say "Rolling Hand to Hand" instead? Eventually I want to make the buttons just spend for Investigative skills, and then customize the CSS so it looks like a Night's Black Agents sheet but this is bugging me more. Thanks C