The equipment never mirrored the paper sheet and it doesn't now. So it seems best to leave that part of the topic to the side so we can focus on what we had vs what we have: My understanding was that was the primary motivator for moving it onto the core tab? I was saying that, in my experience and opinion, that part of the paper sheet is inferior and something I'd be happy to have different in design. Have you used the new equipment? Do you find something missing or insufficient? I believe Equipment on the core page has all of the previously functionality (with the increased functionality of the quick button). If more room is needed for descriptions the content textarea can be dragged to be bigger. Whilst the basic functionality is mostly still there (weight calculation, uses, etc), I do feel the presentation/usability has suffered from having to squeeze it into a smaller space and it being at the bottom of the rest of the character sheet. Whereas before you could peruse the notes, descriptions, etc in Presentation Mode and see the important text at a glance now you have to switch to Edit Mode, expand the relevant entries, (reduce them if you want to avoid clutter later) then switch Edit Mode off. This is particularly necessary if the eventual design goal is that you shouldn't be clicking stuff unless you're using it or your DM doesn't want you cluttering up chat by checking an item description. Before, all information was available at a glance, without scrolling up and down (unless you had a truly huge inventory); gold, carrying weight, equipment, weapons, armor, all were locatable in an instant. Expanding a content block was the entirety of the needed interactions beyond switching tab. With the new system there is far more back and forth in a given session; scrolling down to see how much gold I have, scrolling up to make a roll, scrolling down and switching to Edit to see what exact effect that magic item has. It feels as though being in Edit mode is much more of a necessity for interacting with the equipment section now, even if you just want to get information rather than set it. Aesthetically as well, the smaller space suffers. In the full tab the space for item names was large enough (and the fact that they didn't wrap) that everything was on a single line, meaning parsing the quantity and weight at a quick glance was easier due to even spacing. Only expanding the content block would disrupt that and that didn't persist between loadings. On the new one, due to limited space, the names wrap and hence the aesthetic is disrupted. Perhaps a minor issue but aesthetic and mental load are aspects to consider and an area where I feel the previous iteration was better. Editing entries feels more cluttered as well compared to the large amount of space (both to write in and surrounding the entries) before. Perhaps these are areas that workflow/use case will adapt around but, at least in the way I've seen it used and used it personally, the previous version was easier to interact with and more aesthetically pleasing.