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Scaling Damage Dice Type Formula/Macro?

Is there a formula for scaling damage dice that does NOT increase the number of dice rolled, but instead increases the size of the dice rolled? For example: At 2nd level you roll 1d4; at 5th, 1d6; at 9th, 1d8; at 13th, 1d10; at 18th, 1d12 (dice caps at a d12) I get... close but I can't seem to work up the exact formula needed
1483511146

Edited 1483511235
Try this out: 1d[[4 + 2 * {5, 9, 13, 18}<?{Level|2}]]
Thanks. >.> That is... much simpler than everything I was trying.