So I've been planning a game with some friends and family, and we thought it might be good to try roll20 since we aren't all near each other. My Problem is that, even after going through the tutorial and a couple other videos, I can not figure out how I'm supposed to be a gm in this. I can't make maps because I have other time commitments and can't draw them, can't use free ones because they're not going to be what I actually need, and can't buy any because I do NOT have the money to spend on buying assets. How am I supposed to make cool atmospheric dungeons without any backgrounds? Even worse, my main dungeon right now has a lot of very specific routes, rooms, and traps, so how am I supposed to be able to make it with generic art that has predetermined corridors?! I can't have hidden characters that only I can see and use(as far as I can tell) because every token is automatically visible to the players. If I get around that by putting everything while playing like the tutorial encourages, it will slow down the game immensely while I set everything up for the umpteenth time. We only have a few hours every week to play this game! I can not figure out how combat is supposed to work. It was not gone over in the tutorial, or in any videos I watched, they were all about using the many many tools. Despite how it says you can link character sheets to tokens, I can't figure out how I'm supposed to make character sheets at all. Did I miss something? Did I just expect too much? It was hyped up as the gold standard for online rpg'ing, but I can't figure out how anyone can actually use this to play. The system we're going to be playing in is D&D 3.5