This XP table will track the experience points gained so far by each character. Session # Clarence Daemer Eladrion Gorim Remiliano Level 7 6 7 7 7 Next Level XP 28,100 21,100 28,100 28,100 28,100 Current XP 23,030 19,200 21,120 24,630 24,130 1 200 200 - 200 200 2 800 900 800 900 800 3 - 500 - 500 - 4 300 300 - 300 500 5 1040 1040 1040 1040 1040 6 - 540 500 500 600 7 600 600 - 600 600 8 1040 840 840 840 840 9 ---- - ---- ---- ---- 10 2,510 - 2,450 2,450 2,450 11 700 - 600 600 600 12 800 800 800 800 800 13 820 820 820 820 820 14 940 1,110 940 1,110 1,110 15 500 700 - 700 - 16 1,150 - 1,150 1,150 1,350 17 ---- ---- ---- ---- ---- 18 2,900 2,700 2,700 2,700 2,700 19 1,760 1,760 1,760 1,760 1,760 20 700 700 700 700 700 21 1,200 1,200 1,200 1,200 1,200 22 330 220 440 440 740 23 330 330 440 440 440 24 1,410 940 940 1,880 1,880 25 3,000 3,000 3,000 3,000 3,000 a) Cells with one hyphen indicate that either the character didn't exist yet, or that the player was missing during those sessions and nobody else used the character sufficiently for that session. b) Cells with many hyphens mean that I didn't give any XP during that session, mostly because it got cutoff amid the action and so the XP were given in the next session. c) Blue-shaded cells mean an XP adjustment that I granted, either during character creation or before an important encounter, to bring the character close to the overall group level.