This is similar to what Druids deal with. The easiest way to handle this is indeed to have a separate character sheet (and token) for your werewolf form. You can drag your werewolf token to the map and the GM can move your regular character token to the GM layer, so it's not visible to players. When you shift back, the werewolf token goes to the GM layer (or is taken off the map entirely) and your character token comes back from the GM layer. When your group decides to spring for Pro, you can use scripts like "TokenSwapper" to automate that shifting shuffle. <a href="https://app.roll20.net/forum/post/3990127/script-t" rel="nofollow">https://app.roll20.net/forum/post/3990127/script-t</a>... The things that the community has provided in API form are amazing. TurnMarker1 and Blood and Honor are favorites of my players; as a GM, I appreciate the heck out of GroupInitiative and GroupCheck. We'll be playing with Health Aura this Sunday, that should add a nice visual for my players: They'll see whether a monster is healthy, hurt or very hurt, without me showing them the exact HP bar, and without their constant asking of "how hurt does it look". Nifty! And, since we're using the Shaped Sheet, prep is easier for me. Being able to import monsters from their stat block is useful for those monsters that aren't in the MM. I haven't used It's a Trap yet but am looking forward to it. And the Faerun Calendar is already coming in handy. Oh, for GMs, as well, the Walls script: Automation of creating the lighting layer. Hours of prep saved. I love it. And that's just scratching the surface of what's out there. If your group can pool together to go Pro, and your GM chooses API scripts well, you'll be quite happy you did.