
So, I am getting ready to run a few Cavaliers of Mars games and how combat takes place is the player chooses a number of dice equal to their speed (3 for example) and uses certain color dice to show what they are doing. Red d10s = Strike dice (attacks and aggressive actions), Black d10s = Parry Dice (block/dodge), White d10s = Stunt dice (maneuvering around the battlefield), and Blue d4s = Bonus dice (Drama Points / Scenery). How would one go about creating a combat macro that shows this graphically in the chat box?