Hello team. I've been using API scripts a lot, but I do not know how to code much. I was wondering if there was a way to edit the World Discovery script so it will do the opposite of it's current function. I'd like to have a roof on a house as a separate object, obviously hiding the interior of the building. When the players 'enter the house' it will trigger the API script, moving the roof object onto the GM layer revealing the inside of the house. Is this a quick edit? Or should I just get the mouse ready and hit 'L, K?' Thanks for any input! Stoph