CP, I understand your concerns. There are two primary reasons to have a tiered game. The first is for clarity of storytelling. If each strata plays a complete story in turn, it makes it easier to coordinate multiple stories. Having the gods go first reflects the fact that they have a broader scope then mortals pretty much by definition, and thus set the backdrop in place through their actions. That's in line with what gods do. Once the stage is set, it doesn't really matter what order the other tiers go in, but having the mythic heroes and mortals play at the same time risks making the mortals totally irrelevant, which is not at all what I'm looking for, and sums up the second reason for the tiers. That, and the mythic heroes will, pretty much by definition, have different priorities than the mortals, being to a certain extent extensions of divine power. I really like the idea of the actions of the mortals having an effect on the divine plane. I can even see an argument that only mortals can possibly alter the plans of the gods. (Isn't that what Free Will is for?) I'd love to hear suggestions on how to do it mechanically. The simplest way involves through the divine Stations, but large numbers of mortals should be able to alter Regions as well, and maybe even through their actions shift the Intention of the deities they involve themselves with. Perhaps a Will track, reflecting the directed power of (for the sake of argument) humanity? As they accumulate Will, they can use it to shift Intention? Or is there another way, more interactive and immediate? Perhaps a new stat for communities, or a different system for ruling that interaction, and have that reflected in the mortal tale? I don't know, but if you've a mind, I'd love for you to help me figure it out. Matt, you are absolutely right. It's an ambitious project, and even if I get enough people interested, it's very possible I'll have to scale it back. But we won't know unless we try. I am as much of a realist as any gamer can be, and am willing to adjust the concept as much as necessary to make something happen. This as is represents the dream scenario. Thanks for the feedback. I agree the mortals should play out in FATE Core, just to add depth to their characters.