
Ris - Have you tried removing the Addon and then reapplying? Handouts should be included for the maps, absolutely.
Rom E. said:
Well...shoot. I was unprepared to have the big red 'T' displayed for the players to see on the VTT map. Any suggestions on how to handle this big bit of meta-gaming? I guess I could call for skill checks at the beginning of each game session and apply them, in order, when the players enter a room with the dreaded 'T' on full display. This sucks. I'll also need to ask for some type of 'luck' roll so the player who fails the perception check to realize there is a trap doesn't have their character actively avoid the location of the trap just because they (player) can see the red 'T' on the map.
Hi Gen,GenSmicer said:
Yes, same thing happened, the stats are pretty much only thing that sticks there the rest just is kept empty. The shaped one is the only one that has everything on it.
Chris B. said:
Hi Team.
Am about to start running characters through Tomb of Horrors.
There is no front door - false entrance left and right are fine but the middle/correct way just opens straight into the map.
There also appear to be a number of doors/passages that are secret that show up on the map without cover etc.
An example as below for area 10.
I understand this is how it is in the printed WotC book - but for a VTT it needs to be fixed.
Ris Dnalor said:
Are the Handouts for the White Gates, Black Gates, and Gate Key missing from Dead in Thay or did something go wrong with the files when I added this to my game? The only handouts I show are the big map, and then the "Creatures and Monsters" section. The Gates and key are linked in the introduction, but the there are not files listed for them to be linked to.
thanks,
Ris