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Curse of Strahd questions

I've pre-ordered Curse of Strahd to extend my current campaign. Can I activate the Curse of Strahd module in my existing campaign (i.e. is it an addon) or will I have to make a new game and shift all of the characters across to that?
Hi Mark, Curse of Strahd is a  module , so you will access it by selecting it from the right-hand column when you create a new Roll20 game. Thanks!
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The Aaron
Pro
API Scripter
As a Pro subscriber, you will be able to use the Transmogrifier pull content from a Game created with the Curse of Strahd module into an existing game, as well as pulling from an existing game into a Curse of Strahd based game.
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Edited 1497379087
Also, who is the cartographer who made the top-down Castle Ravenloft maps? They look good.
1497380451
Gid
Roll20 Team
Victor said: Also, who is the cartographer who made the top-down Castle Ravenloft maps? They look good. That would be me. It's been a while (years, really) since I've released Marketplace art, so this was an in-house project I really wanted to jump on. Thank you for the compliment, Victor! I hope everyone likes these maps when it comes time to brutalize their PCs.
The Aaron, thanks for the tip but how do I do that?
1497387722
The Aaron
Pro
API Scripter
In one of the games, go to the Settings Panel, then at the bottom, click Transmogrifier. &nbsp;That will give you a dialog to choose between two of your Games. &nbsp;You can then drag assets between them. See:&nbsp;<a href="https://wiki.roll20.net/Transmogrifier" rel="nofollow">https://wiki.roll20.net/Transmogrifier</a>
Hey, The Aaron, thank you.