[Tokens] Masterwork Borders 4 — extra shiny!

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Edited 1497609832
Dylan G.
Plus
Marketplace Creator
Sheet Author
Masterwork Borders 5 Buy Here I've been making customized token borders for my own campaigns to facilitate fun for expression- and sensation-based players for years, and it's added a lot to the experience by bringing everyone into an engaging and unified setting. My goal with this set was to provide some shinier options — a range of different precious metal types, along with gems, magical gems, oxidation, metal inlays, and glowing arcane geometry in a wide variety of colors to maximize customizability. There's even a gloss modifier if a border isn't shiny enough for you! The Masterwork Borders series is a solid investment for GMs that want to add another layer of polish or expression to their digital table without having to drop a fortune on photoshop layer-styles, or years into mastering the tools themselves. Tutorial: I was asked in the last thread if I could make a video tutorial showing how to use the borders and their modifiers, so I did that! :) You can find it here: bit.ly/r20mbtutorial If you'd like to give feedback… …then here are a few questions I'm asking for future sets in the series: • Would you be interested in combo collections with all of the previous tokens or effects bundled together? • What other effects would you like to see in future sets? • What would you like to see more of? More Sci-Fi? More Fantasy? Something super specific? • If you also purchased one of the previous Masterwork Borders sets, what about this set appeals to you? • Anything else you'd like to say? Any feedback is better than no feedback! Thank you, and happy adventuring!
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I don't know if it's just me on mobile, but the link isn't working for me.
1497583614
Gold
Pro
Here is a working link to the set, Jake, and I'm sure Dylan will come along to edit the link in the original post, https://marketplace.roll20.net/browse/set/1724/mas...
1497609715
Dylan G.
Plus
Marketplace Creator
Sheet Author
Thanks for pointing that out, Jake, and thanks for providing a link in the meantime, Gold! I've fixed the link in the OP. :)