
This is an Interest check for alt history game where players play a
mercenary cohort tasked with defending a small European micro country on
the Mediterranean coast. The system used will be Ops & Tactics.
Knowledge of the system is not necessary to play, however a basic grasp
of European history is recommended. The game will start sometime between WW1 and the
1950s and progress up to modern day featuring different types of warfare
and enemies over the epochs. Players will level up by a process called
generations whereby, as the epoch ends your surviving characters have
children, which take half of the previous characters archetype and half
of the new archetype using the multi-archetype characters in O&Ts.
This may present unique genetic traits that your character can have as
either dominant or recessive. You will of course have a budget to
buy equipment, you will also be tasked with training the civilians if
you want their help later. They have almost no defence policy and most
of the defence decisions will be made by YOU. These peoples lives are in
your hands. This game is for people who enjoy alternate history
and nation states games, but also want to engage in firefights and small
unit tactics. If you are interested, respond in this thread and we can
open a dialogue on characters and game times.