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Zero-Zone Info Dump

1502736893

Edited 1502738313
Caden
Forum Champion
Sheet Author
API Scripter
Compendium Curator
Security Personnel 30 MCT employees assigned here. They work in 10 man teams with 2 teams on site working in 12 hours shifts. Every sunday 8pm one team is rotated out. 2 Arcane Specialists / 1 Arcane Specialists (off site) 8 Security Officers / 4 Security Officers (off site) 6 Special Response / 3 Special Response (off site) 2 Riggers / 1 Rigger (off site) 2 Electronic Specialist / 1 Electronic Specialist (off site) All of them live in small block of medium town houses on McNeil island. They are all married with 2 kids. All are Japanese. Internal Security: Paracritters Drones (2x Iron Dragons) Keypad (unique to each user), Print Scanner Cameras 2 Level Facility inside Top Level Security / Living Space 2nd Level Research T1T1 : Rigger Kidnapping! Facility has Rating 8 Host (hidden), facility is all hard wired 3 Basilik behind one way mirrors to view the hall Electronic Specialists monitors the internal systems; elevators, doors, generators...wipe all data on cybereyes every Sunday. They have cyberdecks & work inside the hosts but are not the spiders. Riggers monitors the cameras, drone feeds. 2nd Level doesn't have drones. 1st Level - 2x Iron Dragons: heavily armored, Stoner-Ares M202 (medium miniguns with belt fed gel rounds) Riggers carry Ares Crusader II (explosive ammo), Ares Predator V (regular ammo) Riggers have Reaction Enhancers (3), Control Rigs (2), Cybereyes (2), Datajack They use MCT Drone Web (RCC) Only Special Response teams have access to 2nd Level where research happens. Elevator door inside the bunker has a Print scanner, camera, motion detector...all active except between 8pm-8:15pm Sunday ~20m under ground to first level, ~32 under ground to 2nd level Pick up van is driven by the off duty jumped-in rigger Passcodes are changed weekly Layout is circle. Go down a ramp then turning right (moving counter clock-wise): Door 1 : 1 security guard monitors people entering through one way mirror, controls basilisk mirrors to turn them off as people walk through. Mirror 1 : Basilik Short hallway 1 : Leads to door to basilik cage on right & rigger office on left. Door 2: Electronic Specialists Short hallway 2: Basilik window & door to security office (2 officers) Mirror 2: Basilik Door 3 : Bathroom Elevator: Left of door 3 is an elevator to 2nd level. Special Response has a keypass for this. Electronics Specialist also control it from inside host. Door 4 : Living quarters. 1 security officer on duty and there is a door leads to level 2 stairs & basaliki cage. Only Special Response knows code for the door to the level 2 stairs. A Electronics Specialists can open this door from in the host. Off duty team of 7 are here (Officers, Rigger, Electronics, Arcane). The off duty Special Responses have living quarters on the 2nd Level. Door 5: Bathroom Door 6: Arcane Specialist office Door 7: Bathroom
Hey Necoya. I'm not sure I'm supposed to have access to this information. Just letting you know I can see this post in case anything on here is private. I caught wind of this through some notification that came through my email address. Glam
1502814165
Caden
Forum Champion
Sheet Author
API Scripter
Compendium Curator
Glam said: Hey Necoya. I'm not sure I'm supposed to have access to this information. Just letting you know I can see this post in case anything on here is private. I caught wind of this through some notification that came through my email address. Glam Its fine. I made the data dump semi-public so people can pre-game their ideas.