It's rather small "test"-game I'm running, to try new things like scripts and macros. It's about 5 players, maybe 20 npcs (mainly dummies for spelleffects), a handfull handouts and pages.
"-=> Pathfinder Companion vPrototype 1.0 || Compatible with Sheet Version 1.6x <=- [Tue Aug 15 2017 13:37:58 GMT+0000 (UTC)]" {"name":"condition-Energy Drain","current":"0","max":"","_id":"-KzA4eRr_Oo7b-_7cQsp","_type":"attribute","_characterid":"-Kz7FyiGiyjmHQkommHG"} "0" "%c Notice: %c caught STR-mod event: api " "%c Notice: %c caught INT-mod event: api " "%c Notice: %c PFSkills updateAbilityBasedSkills getting array: " "%c Notice: %c [array]:========================================= " "CS-Athletics,Climb,Swim" "%c Notice: %c ========================================================= " "%c Notice: %c PFSkills updateAbilityBasedSkills getting array: " "%c Notice: %c [array]:========================================= " "Appraise,Artistry,Artistry10,Artistry2,Artistry3,Artistry4,Artistry5,Artistry6,Artistry7,Artistry8,Artistry9,CS-Nature,CS-Religion,CS-Society,CS-Spellcraft,Craft,Craft10,Craft2,Craft3,Craft4,Craft5,Craft6,Craft7,Craft8,Craft9,Intimidate,Knowledge-Arcana,Knowledge-Dungeoneering,Knowledge-Engineering,Knowledge-Geography,Knowledge-History,Knowledge-Local,Knowledge-Nature,Knowledge-Nobility,Knowledge-Planes,Knowledge-Religion,Linguistics,Lore,Lore10,Lore2,Lore3,Lore4,Lore5,Lore6,Lore7,Lore8,Lore9,Spellcraft" "%c Notice: %c ========================================================= " "SHEET WORKER ERROR: You attempted to set an attribute beginning with 'repeating_' but did not include a Row ID or Attribute Name in repeating_weapon_total-damage" "SHEET WORKER ERROR: You attempted to set an attribute beginning with 'repeating_' but did not include a Row ID or Attribute Name in repeating_weapon_total-damage" "SHEET WORKER ERROR: You attempted to set an attribute beginning with 'repeating_' but did not include a Row ID or Attribute Name in repeating_weapon_total-damage" "SHEET WORKER ERROR: You attempted to set an attribute beginning with 'repeating_' but did not include a Row ID or Attribute Name in repeating_weapon_total-damage" "SHEET WORKER ERROR: You attempted to set an attribute beginning with 'repeating_' but did not include a Row ID or Attribute Name in repeating_weapon_total-damage" "SHEET WORKER ERROR: You attempted to set an attribute beginning with 'repeating_' but did not include a Row ID or Attribute Name in repeating_weapon_total-damage" "SHEET WORKER ERROR: You attempted to set an attribute beginning with 'repeating_' but did not include a Row ID or Attribute Name in repeating_weapon_total-damage" "SHEET WORKER ERROR: You attempted to set an attribute beginning with 'repeating_' but did not include a Row ID or Attribute Name in repeating_weapon_total-damage"
Game Master said:
Sends the condition with number of rounds to the tracker and counts them down.
But instead of deleting the condition from the tracker, when it reaches 0, it goes to -1; -2 etc. and causing the api-sandbox to shut down with an infinite loop error.
Norman G. said:
Hey Scott! I had a break from Roll20 recently, but I'm back with questions! (This script has been amazing for my QoL running my game btw)
So what I'm seeing here is a buff I created that gives an alchemical strength bonus. When I set it in the character sheet, everything applies fine. When I set it through pfc menus though it doesn't apply the strength bonus to any of my attack damage. I looked at the output of the sandbox console and got this:"-=> Pathfinder Companion vPrototype 1.0 || Compatible with Sheet Version 1.6x <=- [Tue Aug 15 2017 13:37:58 GMT+0000 (UTC)]" {"name":"condition-Energy Drain","current":"0","max":"","_id":"-KzA4eRr_Oo7b-_7cQsp","_type":"attribute","_characterid":"-Kz7FyiGiyjmHQkommHG"} "0" "%c Notice: %c caught STR-mod event: api " "%c Notice: %c caught INT-mod event: api " "%c Notice: %c PFSkills updateAbilityBasedSkills getting array: " "%c Notice: %c [array]:========================================= " "CS-Athletics,Climb,Swim" "%c Notice: %c ========================================================= " "%c Notice: %c PFSkills updateAbilityBasedSkills getting array: " "%c Notice: %c [array]:========================================= " "Appraise,Artistry,Artistry10,Artistry2,Artistry3,Artistry4,Artistry5,Artistry6,Artistry7,Artistry8,Artistry9,CS-Nature,CS-Religion,CS-Society,CS-Spellcraft,Craft,Craft10,Craft2,Craft3,Craft4,Craft5,Craft6,Craft7,Craft8,Craft9,Intimidate,Knowledge-Arcana,Knowledge-Dungeoneering,Knowledge-Engineering,Knowledge-Geography,Knowledge-History,Knowledge-Local,Knowledge-Nature,Knowledge-Nobility,Knowledge-Planes,Knowledge-Religion,Linguistics,Lore,Lore10,Lore2,Lore3,Lore4,Lore5,Lore6,Lore7,Lore8,Lore9,Spellcraft" "%c Notice: %c ========================================================= " "SHEET WORKER ERROR: You attempted to set an attribute beginning with 'repeating_' but did not include a Row ID or Attribute Name in repeating_weapon_total-damage" "SHEET WORKER ERROR: You attempted to set an attribute beginning with 'repeating_' but did not include a Row ID or Attribute Name in repeating_weapon_total-damage" "SHEET WORKER ERROR: You attempted to set an attribute beginning with 'repeating_' but did not include a Row ID or Attribute Name in repeating_weapon_total-damage" "SHEET WORKER ERROR: You attempted to set an attribute beginning with 'repeating_' but did not include a Row ID or Attribute Name in repeating_weapon_total-damage" "SHEET WORKER ERROR: You attempted to set an attribute beginning with 'repeating_' but did not include a Row ID or Attribute Name in repeating_weapon_total-damage" "SHEET WORKER ERROR: You attempted to set an attribute beginning with 'repeating_' but did not include a Row ID or Attribute Name in repeating_weapon_total-damage" "SHEET WORKER ERROR: You attempted to set an attribute beginning with 'repeating_' but did not include a Row ID or Attribute Name in repeating_weapon_total-damage" "SHEET WORKER ERROR: You attempted to set an attribute beginning with 'repeating_' but did not include a Row ID or Attribute Name in repeating_weapon_total-damage"
No other scripts running. I'll play around with it some more in the next week to see if I can figure it out, just wanted to throw it out there in case you've seen it before!
Thanks,
Noe3
Scott C. said:
Norman G. said:
Hey Scott! I had a break from Roll20 recently, but I'm back with questions! (This script has been amazing for my QoL running my game btw)
So what I'm seeing here is a buff I created that gives an alchemical strength bonus. When I set it in the character sheet, everything applies fine. When I set it through pfc menus though it doesn't apply the strength bonus to any of my attack damage. I looked at the output of the sandbox console and got this:"-=> Pathfinder Companion vPrototype 1.0 || Compatible with Sheet Version 1.6x <=- [Tue Aug 15 2017 13:37:58 GMT+0000 (UTC)]" {"name":"condition-Energy Drain","current":"0","max":"","_id":"-KzA4eRr_Oo7b-_7cQsp","_type":"attribute","_characterid":"-Kz7FyiGiyjmHQkommHG"} "0" "%c Notice: %c caught STR-mod event: api " "%c Notice: %c caught INT-mod event: api " "%c Notice: %c PFSkills updateAbilityBasedSkills getting array: " "%c Notice: %c [array]:========================================= " "CS-Athletics,Climb,Swim" "%c Notice: %c ========================================================= " "%c Notice: %c PFSkills updateAbilityBasedSkills getting array: " "%c Notice: %c [array]:========================================= " "Appraise,Artistry,Artistry10,Artistry2,Artistry3,Artistry4,Artistry5,Artistry6,Artistry7,Artistry8,Artistry9,CS-Nature,CS-Religion,CS-Society,CS-Spellcraft,Craft,Craft10,Craft2,Craft3,Craft4,Craft5,Craft6,Craft7,Craft8,Craft9,Intimidate,Knowledge-Arcana,Knowledge-Dungeoneering,Knowledge-Engineering,Knowledge-Geography,Knowledge-History,Knowledge-Local,Knowledge-Nature,Knowledge-Nobility,Knowledge-Planes,Knowledge-Religion,Linguistics,Lore,Lore10,Lore2,Lore3,Lore4,Lore5,Lore6,Lore7,Lore8,Lore9,Spellcraft" "%c Notice: %c ========================================================= " "SHEET WORKER ERROR: You attempted to set an attribute beginning with 'repeating_' but did not include a Row ID or Attribute Name in repeating_weapon_total-damage" "SHEET WORKER ERROR: You attempted to set an attribute beginning with 'repeating_' but did not include a Row ID or Attribute Name in repeating_weapon_total-damage" "SHEET WORKER ERROR: You attempted to set an attribute beginning with 'repeating_' but did not include a Row ID or Attribute Name in repeating_weapon_total-damage" "SHEET WORKER ERROR: You attempted to set an attribute beginning with 'repeating_' but did not include a Row ID or Attribute Name in repeating_weapon_total-damage" "SHEET WORKER ERROR: You attempted to set an attribute beginning with 'repeating_' but did not include a Row ID or Attribute Name in repeating_weapon_total-damage" "SHEET WORKER ERROR: You attempted to set an attribute beginning with 'repeating_' but did not include a Row ID or Attribute Name in repeating_weapon_total-damage" "SHEET WORKER ERROR: You attempted to set an attribute beginning with 'repeating_' but did not include a Row ID or Attribute Name in repeating_weapon_total-damage" "SHEET WORKER ERROR: You attempted to set an attribute beginning with 'repeating_' but did not include a Row ID or Attribute Name in repeating_weapon_total-damage"
No other scripts running. I'll play around with it some more in the next week to see if I can figure it out, just wanted to throw it out there in case you've seen it before!
Thanks,
Noe3
Hmm, ok, on taking a second look at that log output, this looks like it might be a sheetworker issue. I'll dig in deeper and talk with Chris over the holiday weekend and see what I can figure out.
Norman G. said:
Scott C. said:
Norman G. said:
Hey Scott! I had a break from Roll20 recently, but I'm back with questions! (This script has been amazing for my QoL running my game btw)
So what I'm seeing here is a buff I created that gives an alchemical strength bonus. When I set it in the character sheet, everything applies fine. When I set it through pfc menus though it doesn't apply the strength bonus to any of my attack damage. I looked at the output of the sandbox console and got this:"-=> Pathfinder Companion vPrototype 1.0 || Compatible with Sheet Version 1.6x <=- [Tue Aug 15 2017 13:37:58 GMT+0000 (UTC)]" {"name":"condition-Energy Drain","current":"0","max":"","_id":"-KzA4eRr_Oo7b-_7cQsp","_type":"attribute","_characterid":"-Kz7FyiGiyjmHQkommHG"} "0" "%c Notice: %c caught STR-mod event: api " "%c Notice: %c caught INT-mod event: api " "%c Notice: %c PFSkills updateAbilityBasedSkills getting array: " "%c Notice: %c [array]:========================================= " "CS-Athletics,Climb,Swim" "%c Notice: %c ========================================================= " "%c Notice: %c PFSkills updateAbilityBasedSkills getting array: " "%c Notice: %c [array]:========================================= " "Appraise,Artistry,Artistry10,Artistry2,Artistry3,Artistry4,Artistry5,Artistry6,Artistry7,Artistry8,Artistry9,CS-Nature,CS-Religion,CS-Society,CS-Spellcraft,Craft,Craft10,Craft2,Craft3,Craft4,Craft5,Craft6,Craft7,Craft8,Craft9,Intimidate,Knowledge-Arcana,Knowledge-Dungeoneering,Knowledge-Engineering,Knowledge-Geography,Knowledge-History,Knowledge-Local,Knowledge-Nature,Knowledge-Nobility,Knowledge-Planes,Knowledge-Religion,Linguistics,Lore,Lore10,Lore2,Lore3,Lore4,Lore5,Lore6,Lore7,Lore8,Lore9,Spellcraft" "%c Notice: %c ========================================================= " "SHEET WORKER ERROR: You attempted to set an attribute beginning with 'repeating_' but did not include a Row ID or Attribute Name in repeating_weapon_total-damage" "SHEET WORKER ERROR: You attempted to set an attribute beginning with 'repeating_' but did not include a Row ID or Attribute Name in repeating_weapon_total-damage" "SHEET WORKER ERROR: You attempted to set an attribute beginning with 'repeating_' but did not include a Row ID or Attribute Name in repeating_weapon_total-damage" "SHEET WORKER ERROR: You attempted to set an attribute beginning with 'repeating_' but did not include a Row ID or Attribute Name in repeating_weapon_total-damage" "SHEET WORKER ERROR: You attempted to set an attribute beginning with 'repeating_' but did not include a Row ID or Attribute Name in repeating_weapon_total-damage" "SHEET WORKER ERROR: You attempted to set an attribute beginning with 'repeating_' but did not include a Row ID or Attribute Name in repeating_weapon_total-damage" "SHEET WORKER ERROR: You attempted to set an attribute beginning with 'repeating_' but did not include a Row ID or Attribute Name in repeating_weapon_total-damage" "SHEET WORKER ERROR: You attempted to set an attribute beginning with 'repeating_' but did not include a Row ID or Attribute Name in repeating_weapon_total-damage"
No other scripts running. I'll play around with it some more in the next week to see if I can figure it out, just wanted to throw it out there in case you've seen it before!
Thanks,
Noe3
Hmm, ok, on taking a second look at that log output, this looks like it might be a sheetworker issue. I'll dig in deeper and talk with Chris over the holiday weekend and see what I can figure out.
I played around with it for a bit and couldn't find much else out. Fortunately the simple workaround is to set the buff in the character sheet menu rather than pfc =D Let me know if you need any info on how to recreate it.
Scott C. said:
I can't replicate this issue in my scriptorium game (which is actually rather large). Would you be willing to let me do some testing in your games to see what is going on?
Scott C. said:
The listener is a feature that did not make it into the current iteration of the script. I'll be working on it on my next development pass, once I finish the Starfinder HUD.
Scott C. said:
The way that spell tracking works depends on how you set up your sheet. If you're set up as prepared casting you can decrement spells available. If you are spontaneous, you can increment spells used.
Scott C. said:
Hmm, I'll have to refresh my memory on how that part of the script is working. It is supposed to do all of that for spont casters. Certainly possible that I screwed up tho.
Scott C. said:
I haven't actually used the script myself in a while, let me get back into it and see what's going on. As you can see from the previous posts, I've also got some bugs to hunt and kill :)
Scott C. said:
Hi Maddie,
I'm glad you've been enjoying the script and i apologize for the issues you've been having. So addressing your questions in order:
- The macro button issue
- can you verify that the corresponding buttons on the sheet itself are working?
- Can you open the problem characters and post what the contents of the custom abilities for each of the problem buttons is?
- These errors look like they are two separate problems, but I can't quite be sure.
- Can you give me some more detail on what you/your players were attempting when you got them? What commands did you send or what events happened on the VTT?
- The first error looks like the script is sending something invalid to the vtt, but I'm not sure where it's coming from. The second looks like it isn't properly gating for actual objects.
- Did these show up in the script's error message in chat (AKA the first image in Darkim's post above), or did they crash your sandbox?
- The rounds manipulation is indeed a feature of the script's buff/condition handling. You can find all the details on the script's functions detailed in the user's manual. For brevity's sake, only the basic commands are outlined in the quick help that is created in game.