Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account
This post has been closed. You can still view previous posts, but you can't post any new replies.

[Hidden Shrine of Tamoachan] Monsters have wrong illumination

The monsters in HSoT have the wrong illumination levels. For example the giant fire beetle should shed bright light in a 10-foot radius and dim light for an additional 10 ft., instead it sheds bright light in a 30-foot radius and does not shed dim light. Also, illuminated monsters should have All Players See Light enabled by default.
1504853976
DarkDeer
Forum Champion
Marketplace Creator
Compendium Curator
Thanks for the note Brian! In the future, please let us know on the appropriate thread:&nbsp; <a href="https://app.roll20.net/forum/post/5141325/tales-fr" rel="nofollow">https://app.roll20.net/forum/post/5141325/tales-fr</a>... It's been added to the notes for an upcoming patch :)