Howdy, Ran into an "issue" recently where I wanted my API to trigger certain events with the excellent Torch lighting script. I basically have world triggers that fire given certain times - and I wanted one of the triggering events to blow out all of the lights in an inn with a "mystical whoosh." Initially I tried sending chat messages as my gm's player - but because of the way the Torch script checks for gm authentication that wasn't possible. So my question is - is there a way that I just haven't found through documentation to send API chat commands *as* the GM. As it stands, the 'as' param on sendChat still ends up setting the sender as API but just the name as your players name. Which doesn't pass auth. I ended up modifying the Torch script and creating 2 little helper methods for myself so I could call it directly and bypass, but I had to get familiar with the Torch script to modify it and now I can't use the official Torch API and would have to do deltas on updates which isn't ideal.