The Aaron said: Are you talking about my Ammo script? It's really only set up to adjust attributes, which are associated with characters. Adjusting it to change bars might be more difficult than just associating a bar with an attribute you change. Is what you are trying to accomplish just adjusting bar by some amount? I'd probably use TokenMod for that: !token-mod --set bar1_value|-1 Yeah, so your ammo script works great for my players and for unique NPCs. Super helpful! But when I have generic NPCs (such a Stormtrooper, for example) who all have the same stats, share a character sheet, but there are multiple copies of them on the map...I can't use the character sheet as a reference or they will all share one life total, one ammo total, etc. So I was trying to modify the condition to be that when I roll the Stormtroopers attack from the sheet, it reduces the 3rd bar (my ammo bar) for the current token selected. I will try your suggestion there to see if it does the trick!