I am currently looking for a game with a bias towards the werewolf the apocalypse. This is all well and good but I also enjoy it when other world of darkness ip's are mixed in. Ie what if a kinfolk mage or vampire is running with a pack. I'm not much a fan of vampire centric games however, political manuevering is fun but they take it to the extreme. I prefer a group that puts roleplay and good story first (rules lawyers are boring). And like to avoid powergamers like the plague if they can't justify their character building with a fun back story a gm can use to hook them in. Concept before sheet is a good way to do stuff. I am available most often on wed, thurs, fri. I work nights EST so have slightly odd hours. Possible ideas (cant do a full concept without knowing the gm plans) Kinfolk Shaman (mage+werewolf) Kitsune subspecies not from asia (changing breeds) Non-human or non demihuman Necromancer characters (3.5 or pathfinder) On a side note with the last entry what I mean to say is I dislike playing the standard players handbook races in D&D, for elderscrolls fans this might mean I do not like to play the races of man or mer but will happily be the khajiit that steals the armies britches while they sleep.