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[Bug] Six sided 3D dice sometimes take forever to stop "rolling"

Sheet Author
I noticed this a few days ago when I was doing a bunch of test cases for d6 rolling. Occasionally I'd get a six sided die that wouldn't stop shaking after the roll and it would take it forever to stop moving.
Roll20 Team
Riley mentioned previously that he'll probably code a hard stop on the physics engine after a certain period of time to mitigate that problem. I'll double check with him on it.
This bug is still there.