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Possible to import Storm King's Thunder into my existing campaign? Also - Out of the Abyss update?

I just purchased Yawning Portal, Volo's and Storm King's Thunder.  I was able to import the maps and tokens from Yawning Portal and Volo's into my existing campaign, but can't seem to do so for STK?  Is it possible?  If so, how?  I want to run a campaign that uses elements from all these books. Also, I was wondering if there way an update on Out of the Abyss being made available for Roll20.  Last I saw Roll20 was working on it but that was months ago (I posted a question about this earlier in the wrong forum). Thanks  Mark
1518426730
Ziechael
Forum Champion
Sheet Author
API Scripter
Modules cannot be added to existing games without some manual effort (a Pro subscription and the Transmogrifier tool would allow you to bring elements over to existing games you created). If it is only certain elements that you want to use you could consider a month of Pro subscription, create games with the modules and then transmogrify the bits you want over then revert to plus (warning, once pro you'll likely never want to go back, especially if you start messing with the API ;) ). With regards to OotA and other back catalogue material, it takes 100s of person hours to turn an adventure into a fully featured and functional Roll20 product, but take heart as it will happen at some point as has been indicated. There is just the balance between continuing to work on the old while having to keep up with the new!
I'm not a Roll20 creator or anything, but I've been redrawing maps and NPCs from Out of the Abyss to use in my own game in the future. If you need artwork and don't mind that it's not the official artwork, I'd be happy to share.
Ziechael said: Modules cannot be added to existing games without some manual effort (a Pro subscription and the Transmogrifier tool would allow you to bring elements over to existing games you created). If it is only certain elements that you want to use you could consider a month of Pro subscription, create games with the modules and then transmogrify the bits you want over then revert to plus (warning, once pro you'll likely never want to go back, especially if you start messing with the API ;) ). With regards to OotA and other back catalogue material, it takes 100s of person hours to turn an adventure into a fully featured and functional Roll20 product, but take heart as it will happen at some point as has been indicated. There is just the balance between continuing to work on the old while having to keep up with the new! Thank you, Ziechal.  Just saw this response as I haven't logged in for a couple weeks. I believe I have a Pro subscription (it says Plus in my account). Does that mean I can import parts of STK to my current campaign? If so, is there a set of instructions for how to use Transmogrifier to do that? Thanks again Mark
Pirrip said: I'm not a Roll20 creator or anything, but I've been redrawing maps and NPCs from Out of the Abyss to use in my own game in the future. If you need artwork and don't mind that it's not the official artwork, I'd be happy to share. I would love that, Pirrip!  Let me know what I'd need to do, and thank you!!!
1520415276
Ziechael
Forum Champion
Sheet Author
API Scripter
Pro is the top tier subscription and provides access to the transmogrifier, API, custom sheet options and more! Check out the  tier guide for more info. With regards to the transmogrifier itself, you can find more info in  the wiki .