I am trying to create a skill makro that is exactly the same as the one used under the buttons in the character sheet. I open the Abilities&Atributes tab and create new makro there. I have a token for my character. It is selected. Goal is to eliminate all the superfluous information that the button displays in the chat menu, just give me limit and nr. of successes. however, testing it always throws error: "No attribute was found for" code is pretty much copied from the sheet code. /w @{gmonlyrolls}&{template:@{templatechoice}} {{shownotes=@{configshownotes}}} {{name=@{name}}} {{roll_header=Active Skill}} {{v1=@{Sneaking}}} {{v1_num=@{activeskillbase}}} {{v2=Attribute}} {{v2_num=@{activeskillattr}}} {{v3=Misc}} {{v3_num=@{activeskillmisc}}} {{v4=Limit Mod}} {{v4_num=@{activeskilllimitmod}}} {{v5=Situational Modifier}} {{v5_num=?{Situational Modifiers?|0}}} {{woundpenalty=[[@{calcwoundmod}]]}} {{limit=@{activeskillcalclimit}}} {{result1_label=Successes}} {{result1=[[(@{activeskilldiesum}+?{Situational Modifiers?|0})d6>5sk@{activeskillcalclimit}]]}} Any comment appreciated. programming and makro are hard tasks for me.