Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account

CSS Issue - Reduced Avatar Opacity with GM Controlled movable avatars

Detailed description of the problem When the GM has set the game setting "Movable avatar/video screens" to "GM controlled", the opacity of the video chat is reduced. This makes it difficult to video chat with other players. See the bug triage results for the responsible CSS. Minimum number of steps to reproduce the problem Create a game as a GM. Set the game setting "Movable avatar/video screens" to "GM controlled". Enter the game as a player. For confirmation, toggle between GM controlled and Player controlled from the GM account to see the changes. Description of setup Browser + Version Firebox + Chrome (up to date) Browser Addons/Extension Firefox: None Chrome: Addblock, Lastpass, Imagus, Acrobat Reader, etc... Operating System Mac OS 10.13.3 / Windows 10  Bug Triage Results The responsible CSS - The opacity setting here is causing the wash-out .ui-state-disabled,.ui-widget-content .ui-state-disabled,.ui-widget-header .ui-state-disabled { opacity:.7; filter:Alpha(Opacity=35); background-image:none } It is applied to the HTML here: <div class="player ui-droppable ui-draggable ui-draggable-disabled ui-state-disabled" id="player_-<REDACTED>" aria-disabled="true" Supplemental Information Screenshot of player view while the game setting is set to 'GM controlled'.
Same issue here and it is really unfortunate. Nice to keep the players from moving things about and blocking their view, but I would like them to have full opacity.