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Macro Bar & Macro Text Length

Like many people, I make great use of macros to simplify my ability rolls, add in emotive text to accompany actions, or just  to streamline basic actions. Currently I have three issues with the current Macro Bar/Icons 1) The Macro Bar is only single line I simply can't fit all of my macros onto the bar - this is a two-fold issue, so read down the list for the other things that would help. Having a multi-line Macro Bar would allow me to have all the macros I want (to a point, of course). 2) Character Macros are pointlessly prefaced I don't need to know who the Macro belongs to. All of my Macros are on my character, as I want to make use of the attributes, etc. My Macro Bar is currently 40% "Aesandre: Bless  Aesandre: Divine Favour  Aesandre: Cure-Light-Wounds  Aesandre: Initiative  Aesandre: Warhammer" I can appreciate that the name preface is needed for GMs or people with control over multiple characters, but an option to remove the preface would be appreciated, and would save a ton of space. 3) Macro Icons only have one size A smaller font size would be good, so that more Macros can be fitted onto the bar without taking up any real estate. You could have an option for text/icon sizes to taste. Finally, I have a suggestion for Macros - custom icons rather than text. For example, if I could use the Baldur's Gate style spell icons in place of a text description (which would appear on roll-over) we could save even more space on the bar, and make it visually more interesting.
1360247744
The Aaron
Roll20 Production Team
API Scripter
Another option would be to open a separate window with the macro's listed in it.  Possibly not right for everyone, but I tend to have 2 or 3 monitors, so making use of the extra real estate would be great. Could even apply that to other parts of the UI.  Would be great as a GM to have the whole side bar split into another window( and possibly have more than one of them open at a time.. chat and juke box would be great to have open at the same time. Another thing about macros is they are global.  It would be nice (as a GM) to be able to tie macros to a particular map.  That way I could organize macros ahead of time for each of the special foes or traps on a map and not have to go check everything on and off when switching between them.
The reason for adding the name in front of the macro's was for the GM's use. That way they could see which macros are for which monster. If they add a macro bar/window that only pops up when you select a token, we wouldn't need the names.
I think the logical thing is to allow the user the option to have the name or not.  It is obviously useful, so it should not be eliminated, but the option to remove it should be there too.  I love the idea of character specific macros showing up on token click.