The_Car_a_carn said: Does it still work with the OGL sheet? The answers on the previous page of this thread are still accurate, with the exception of what Dejan said about D&D Beyond changing their format. This hasn't been an issue, except the one time when they had the large character sheet rewrite, which naturally required Robin to change a lot of the script. I am not aware of any other times that the format changed. The status of the script is as follows: 1) the OGL version of the script (the one referenced in this thread) essentially works. The Shaped sheet version is abandoned and does not work. 2) the OGL sheet changes that are currently being done are causing the imports to not correctly update any "dependent" or "calculated" parts of the sheet. Even when the script does the right thing, certain things (like spell attacks) won't update unless you manually refresh them, because the hooks in the OGL sheet no longer react to changes from an API script (as opposed to changes from clicking on the sheet UI.) There are also other calculated things, such as proficiency or saving throws that are calculated from class or level selections, which may break as soon as the OGL sheet author changes those properties to also no longer react to API changes. There's no way to tell if this will happen. The OGL sheet's structure and behavior aren't a published API and the Roll20 person working on it has made it very clear to me that they don't care about breaking API scripts that rely on their internals. That's when I quit :). 3) there are probably some simple bugs in the current script causing the double calculations Dejan mentioned, which would be easy enough to fix, if there was a developer willing to take over the script. I made 0.3.9 available in addition to 0.4.0 because such bugs are likely not present in 0.3.9, which is from before the most recent radical change in that area. This should help narrow down what is going on. I'm pretty confident these are small bugs introduced when I redesigned how features' bonuses and partial proficiencies are combined, which was a complex change in 0.4.0. 4) there aren't any developers working on this script at the moment, as nobody responded to my call to please take over. I was the last one. If anyone is willing to take over, please let me know.