So this is not a question, but I wanted to put out some information on what I just got working in case any one else would like to set this up. I have done a decent amount of digging in the past day or so to try to find a way to set up Lay on Hands to work as a query that then uses the OGL ammo tracking to decrease the pool by the amount entered in the query. In the newest version of the 5E OGL sheet, if you are using the OGL companion script, you can set up an "Attack" that will query and decrease your lay on hands pool. I did this while using Lay on Hands as my class_resource, though you can use any other repeating resource field by replacing class_resource with your Lay on Hands resource slot field id. I unchecked all boxes as this is not an attack nor is it going to deal damage, then i filled in the ammunition field with the following: Lay on Hands, ?{Lay on Hands @{selected|class_resource} Points available|0} then filled the description field with the following: Craigor used Lay on Hands to heal @{target|character_name} I only added the description as it helps clarify who is getting the healing in chat. This will decrease the Lay on Hands field by the number you input in the query so you don't have to go back in the sheet or use a bar to track. This also allows you to see how many points of Lay on Hands you have left before inputting a value. If anyone has any suggestions on cleaning this up a bit or making it smoother, I'm all for it as my knowledge is pretty limited and I was just trying to make things simpler for my players.