I'm working with the excellent ChatSetSett script and I have a simple macro: !modattr --sel --Combat|20 As I understand it, that should set the Combat attribute to 20. Instead what is happening is that 20 is being added to the current Combat attribute, so if it is already 15 it becomes 35 instead of becoming 20. I don't have the --mod parameter in the command, so I don't understand why it's adding 20 instead of replacing the current value with 20. Does anyone know why I'm getting this behavior?