Apologies if this is the wrong forum. I'm trying to design/set up a rotating dungeon, similar to this design. There's 3 rings and each moves in a different direction, connecting different corridors. <a href="https://djekspek.deviantart.com/art/Rotating-Madne" rel="nofollow">https://djekspek.deviantart.com/art/Rotating-Madne</a>... How would you go about this, including dynamic lighting? Every time the dungeon rings rotate, I can see the dynamic lighting walls getting messed up and not lining up any more. I think setting it up on a single map isn't going to work. I could try different map pages for each rotation, but then it would obviously tip the players off that something has changed. I'm trying to do this in a way so the players don't know anything has obviously changed, if possible. I also thought about trying a rollable table token with each map shift as a token side, but the dynamic lighting issue still exists. Hoping someone smarter than me can give me some pointers :) Thanks!