While I know this is a longshot and a half, I am primarily looking for players willing to try a play by post campaign using my homebrew system, Reforged Fantasy. Reforged is the culmination of three years of playtesting; a personalized amalgamation of a half dozen different OSR style DnD clones that I cherry-picked my favourite mechanics and flavours from. A moderate-to-highly lethal system with an emphasis on player ingenuity over rolling skill checks, It is a simple, stripped down game that I think will complement the PbP style well, with a minimal learning curve for veterans of almost any d20 system. (For those willing to take a peek, here is the dropbox link; <a href="https://www.dropbox.com/s/tqjzlot1mxc256j/Reforge" rel="nofollow">https://www.dropbox.com/s/tqjzlot1mxc256j/Reforge</a>... The pdf includes bookmarks for easy navigation (though you will probably need to download it to use them) and the actual mechanics + class, race and character options are only about 50 pages total. The rest is Spell descriptions and equipment lists. I apologize for any grammar or spelling errors, I have not yet been able to hire a professional editor, just had my GF and one of my players skim it) The actual campaign I am currently thinking of running using the above system is a potentially long-running fantasy-apocalyptic military game where the characters will take on the rolls of military officers, nobles and specialists of a fantasy empire in the immediate wake of a plane shattering catastrophe. Due to PbP limitations, the focus of the game will be on the burden of command, interpersonal interaction, military strategy, and problem-solving instead of hack and slash dungeon crawling with PC combat encounters focused more on 'boss fight' type situations that your rank and file troops cannot deal with for one reason or another. The game will be played either on a combination of Roll20+Discord or via the Gamers Plane PbP site. Whichever works best for the majority of players. I will be looking for at least one player willing and able to take on a little extra work in the long run in the form of taking on independent command or governing positions (such as commanding an army or ruling a town), though more than one would be lovely [Note! You will not be starting the campaign with such responsibilities, but they could be earned through play]. Critically I would also be looking for players mature enough that gameplay would not be harmed by one or more of the characters being in positions of nominal or real authority over the others, and that could still cooperate in a mutually agreeable and effective fashion in such a scenario. I will be aiming for 3-5 players, 4-5+ posts a week per person and if I am able to find a reliable group of players who match the criteria given above I expect this campaign to last a good long while. In support of this, there will be fairly firm and concise rules and explanations of my procedure in the wake of unexplained player absence to keep the game rolling and not penalize the other players for one person's poor attendance. If this appeals to anyone, let me know. If I get enough responses to make the effort worthwhile I'll start the ball rolling and help guide you through the slightly modified character creation. Thank you for reading.