Not to be a buzzkill, but wrong format -- Using maps on exalted is a good way to go insane. Exalts can go between moving 5 meters a round, to 25.. but with simple charms, transformations, artifacts.. whatever, it can easily get above 100 -- hell, i've mathed it out before, and pre-2.5 (which it's still possible in 2.5, just might be higher) - and the maximum a lunar and solar working on concert can get is 31452 MILES per hour. Couple that with the fact that the movement system is poorly written (Some places it says it applies an penalty to defenses, others it says you can't do simple action charms, technically it's not an action so you can string move actions together, and the wierd rules on starting/stopping a dash. geh) movement in combat needs to be extracted or else it becomes confusion fest on who can move where and how big shold each square be because at 5 ft this guy can move 3 squares and this guy can move across the map ten times but increasing the size causes the first guy t suddenly be unable to move anywhere. Otherwise? I'd be game I Guess, been a while since i've run exalted. suppose we could figure something out with combat/maps and make it work What're you looking for gamewise? Kingdom building? Kick over Thorns? Wandering heroes in the south? Bros with the bull? solars? lunars? infernals?