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LFGM Bring back the Solo - Seeking Star Wars Solo Game

Hi everyone! Just like the title says I'd like to get back into Star Wars Saga Edition and lately I've been in some great solo games (meaning 1 GM, 1 player [maybe 2]). I'd like to find that for Star Wars, since I don't see too many people playing it and I myself think it would be cool to get into the narrative a bit more than you can with the stereotypical 4-10 players.  Just putting out an interest check, in case there are any kind people out there willing to GM Saga Edition. I definitely don't like FFG (queue the hate). Regardless, thanks in advance for having a read!
I was thinking something along the lines of a fringe story, maybe crime-based. But I'm flexible, a mercenary concept could work too. If anyone is wondering why the need for a solo game, it's because I really like to get into the effects of the game on the character, as well development and story / plot spotlight focus for better narrative. Often times, a good story is sacrificed to allow 6 people to argue or break character about what they want to do next, and personal story arcs almost never exist with most GMs/games that involve that many people.
Do you have your heart set on Saga? As it is a more technical system with heavy break downs of numbers and information. I find those system are not well built for handle Solo game in a clean manner. Combat and DMing starts to way heavy.  I have ran a solo game for Star-wars for a friends using the Fate-rpg system with a few simple changes, we had more of a quick paced and streamlined game-play. We felt that Narrative was better "focus" then the Numbers. Simple stunt in solo game were quicker paced Rules at were Basic Light for Enemies and Cohorts/ allies/ Npc was easier to Track Item break down, injuries and other things that we added to the game add more layers of game-play If you would like to talk about Running a Narrative game I would be interested in Have discord meeting to talk about a few thing as well as to meet you.  we can talk about things like  Time and day of game  Length of time for Session (I find that with one player you tend to get farther advance faster)  Background idea for story start  You are right about one thing Personal story arc in Solo games tend to make great stories and with without the argue or break downs the Story unfolds more as a episodic tale