Latest Updates: Version 1.3.8 – Pull 8/14/2018 -
Successful
Added the Speed-Range table image
Request by CaptainJoy (User id: GitHub).
Set the character sheet to always open to the Updates
tab
Fixed BUG where Basic Lift calculations for ST 7 or
less was incorrectly rounding for Light, Medium, and Heavy Encumbrances.
Renamed Notes to Weapon Notes under Melee Attacks and
Ranged Attacks – Cosmetic Only
Added Damage Notes with an attribute under Melee
Attacks and Ranged Attacks
Changed Tool Tip for Damage, for Melee attacks and
Ranged Attacks, to indicate using the Damage Notes field – Cosmetic Only
Changed Armour Divisor to Armor Divisor – Cosmetic Only
Changed the output of the Attack Macros for Melee and
Ranged attacks to include the Weapons Notes attribute – Cosmetic Only
Changed the output of the Damage Macros for Melee and
Ranged attacks to include the Damage Notes attribute – Cosmetic Only
UPDATE: Concerning the known issue of being unable to delete a Technique; The
issue is the attribute named ‘Max’ and the value entered for a Technique. If
any value was placed in there, the Technique (row) will not delete. So in this
PULL I have blocked values from being placed there so that new Techniques can
be deleted if need be. For those existing Techniques that you are unable to
delete – the Devs are looking into that issue and will advise me. NOTE:
Techniques, as it is now on the character sheet, does not really work well –
that section will most likely be completely rewritten (I plan on doing it when
I get some time and my skills improve). Please Note: This just about completes all the “ Easy ” things that needed to be done or where suggested. Easy for
most but not really for me, probably took me 10 times longer than a skilled
coder to do what I have done so far. I am, however, still committed (or maybe I
should be committed - lol) and feel rather passionate in making additional
fixes and implement other suggestions. I have collected suggestions and bug
reports from all of the forums, GitHub, and personal PMs concerning this
character sheet. So I think my weekly updates may now become biweekly or even
monthly, depending on my available time, skills and research needed, and of
course my real life obligations. Now for the future : I feel a bit reluctant mentioning these items
as I do not want to get the hopes up for many of you because I am not sure I
will ever be able to complete them – but for completeness here they are. Future things I am looking into BUT they require much better skills than I have
in HTML5, CSS, and JavaScript: These will take some time.
Continue to work on Native Language options as well as
the Language Talent.
Using the
default Roll Template and\or designing Roll Templates.
Add Knockdown and Stunning, Consciousness, and Death
Checks.
Adding a Campaign Log TAB (Similar to what GCA has)
Expanding the Miscellaneous box and probably moving it
to its own TAB.
Reformat the Lift table on the General page.
Creating a Hit Location section on the General page
that refers to the character’s personal Hit Locations.
Reformatting the Hit Location box on the Combat page to
reflect costs for Attacking a Hit Location of others.
Reformatting the General page as I had mentioned before
in a previous post.
Rewriting Techniques.
Creating an NPC TAB (full section but just for NPC
stats).
Far Future things I am only thinking about – don’t hold your
breath!
Figure out a way to apply Size Modifiers Modification, Dwarfism
and Gigantism to ST and HP costs.
Adding a GM Control Sheet TAB
Expanding the Repeating Section for Ranged Attacks and
breaking them down into Muscle Powered, Firearms, etc.
How to handle explosives like grenades and the like.
A Vehicle TAB
A Spaceship SUB-TAB under Vehicles (Yeah, wishful
thinking!)
All
this being said I do welcome any comments, suggestions, and bug reports you may
have - post them here please. Later I will post some of the suggestions I have
already received but I am unable to accomplish either because of my lack of
skills, the system is incapable of doing what you want (as I am told), or I
just need more clarification of what you are looking for. Now where did I put
that big hammer…