My apologies if this has been asked/answered before. I searched here and in the wiki, but I certainly could have missed it. In general, Dynamic Lighting is working for me. The characters properly see line of sight. But the light radius isn't working for me - no matter what the characters can see unlimited until the line of sight hits a wall or door. Also, the dimming isn't working for me - the light stays the same brightness for as far as they character can see. When I drop an a character on a map and go into Edit Token, Advanced Tab, for a lantern I set Emit Light values Light Radius to 60, Start of Dim to 30, and angle to 360. All Players See Light is selected, and Has Sight is also selected. Has Sight Angle is 360, and Multiplier is 1. I've also tried setting the character's Attributes and Abilities, specifically, light_radius to 60, light_dimradius to 30, light_otherplayers to yes, light_hassight to yes, light_angle to 360, and light_multiplier to 1, and then dragging a new instance of the character onto the map. What am I doing wrong? Are there settings I'm missing, or setting incorrectly? I'm having the same trouble with darkvision - the character can always see unlimited until it is stopped by a wall or door. Thanks, PAlterBoy
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