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Starline

The year is 6049 NA.  The human race had developed the technology to settle the vast regions of space.  We never left our humanity.  We fought over the settlements like children.  A thousand years of blood shed over the planets and a thousand years of self genocide.  We were lucky that the electromagnetic wave hit us when it did.  A hundred years of rebuilding on our settlement planet and we had truly discovered a peace that we were happy to share.  We had finally reconstructed the computers needed to contact our sister planets.  Then we had received the signal.  The last cry for help that we would ever receive.  Old and new messages of planets warning each other of an incoming war against all of humanity.  Some unknown threat had presented itself as our masters and declared their war.  The technology they possess is greater then we've ever seen.  But we will not go down without a fight.  We have ancient technology from our ancestors and the people needed to reverse engineer them.  We have our greatest strategists assembled.  We have a growing army that is ready to defend their people.  We have located the last descendents of the greatest warriors of the last war.  Through them we can win.  This is humanities last known planet.  This is the time we fight back. A somewhat generic plot that encompasses most of the old space battle archetypes.  It's a sci-fi game where you play as a descendent of one of the "Great Warriors" of the past because through your inherited talents of war they hope to win.  Every player character gets a space shuttle or a turret to call their own as well as an actual class they get to play as.  It's a point buy system that will use a prototype of the Traits system as a way to diversify yourselves.  I should have you know that magic is not part of the campaign, but in it's stead is technology on which engineers may build a large array of mostly useless gadgets.  I'm looking for two to four more players as some of the other players that initially signed up said they can't play due to time constraints.  The game is at 7pm EST. For those who don't mind playing a specific type of character, we already have at least 2 characters going down the engineer route, so you could select something other then experimental tech, but because of the large diversity of science that even fifteen people couldn't encompass, this isn't a must.
I can't seem to find a rule about this, so bump.  If no one responds by time this thing drowns it'll I'll keep it dead.