Overview After finding the headmistress of the world's largest Arcane University who had been missing for several months, a group of adventurers became her trusted personal agents. During her absence, many magical anomalies now threaten to destroy the foundations of the world of Ilderon. One of the biggest threats is a swirling Storm of Spirits lingering over the ravaged capital of a neighboring country that is possessing the citizens below and inciting them to blood lust. Legions of undead armies appearing out of shadows and laying siege to the eastern country sides of the character's nation compose the second threat. Their story begins in the city of Nozendale, the home of a multination faction dedicated to combating the deadly growing undead threat. This group meets every other Saturday at 7pm CST. About the Campaign Legends Lost is also known as Group B. The campaign is apart of the Ilderon Tales Campaign Style created to allow large scale story telling across multiple groups and campaigns. The simplest explanation would be a meta-narrative much like the Marvel Cinematic Universe structured in a way to allow the individual players and groups to be the heroes and focus of each branching story. The players that play in this particular branch of the campaign are a group of world traveling adventurers trying to find their place in Ilderon. The campaign is ran largely as a sandbox game with a story in the background moving behind the scenes as the players explore. About the Group I don't think any group I have been apart of has so consistently moved me to tears. If you enjoy heavy story telling with characters you will grow to love adore (and maybe lose?) this is definitely your group. There is one slot open and this group tackles everything faucet of morality when making decisions and exploring the world in such a wonderful way. The party is currently made of a fighter-monk, a ranger, a paladin, a rogue, and a warlock.   About the World From humanity’s first steps on Seadale to the ruins of dead empires sleeping under the sands of Galken, Ilderon has been a lost plane isolated in the vast darkness of the multiverse. Shrouded in mystery, not much is known about how the plane came into existence. Gods and mortals walk the lands and sail the seas of the material plane while untold horrors remain locked away out of sight in an endless demi-plane known as the Bridge. The entirety of existence was once united behind the Goddess of creation, but in her silence humanity found new gods. When the dire conflicts of history called for heroes, four mortals answered the call and Ascended to the status of deities. The wars that birthed the great heroes birthed even greater foes who still inhabit Ilderon and continue to stir the winds of chaos. The country-sides have survived war after war and shattering after shattering. However, nothing changed the landscape of Ilderon more than the Second Shattering. While the world survived, a new race of half-man half-undead monstrosities spawned. The remnants of the war left sentient soul eating beings known as Tierii wandering around the world. Neither good, nor evil, the undead people struggle to find their place in Ilderon amongst its clashing political powers, old gods, new Ascended Gods, timeless beings, and broken-but-not-defeated humans who all roam the material plane trying to survive the building storm. About the DM Howdy doodles! I have been DM'ing for nearly a decade. I am a very story focused and RP heavy dungeon master. With a background in stand up comedy and writing Epic Fantasy fiction I bring a unique flavor of off-centered story telling to the table. My favorite type of games to run are political thrillers, my general philosophy: the scariest thing is not the monster lurking in the cave, but the scariest thing is what the unsuspecting person next to you is willing to do. Tipping is Encouraged but not expected This game encourages tipping the Game Master at a rate of whatever you want via Paypal or Patreon. Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements. Just as some people decide to go to a movie theater on a Friday night, dnd can provide the same entertainment, but 10,000 times more engaging. When you have a proper DM who pours their soul into a campaign and works tirelessly to tell an expanding story with the players, the experience is nearly indescribable. I put a massive amount of time into making sure the world feels fluid and immersive. Tipping allows a dungeon master more financial flexibility in their life so that they can devote more time to the game they are running to ensure it is of a high quality and that the story and fun meets and exceeds player expectations. What Can you expect? Consistency and high quality story telling. I believe when you join our community of groups, players become more invested in attending the sessions and being engaged and actively participating in roleplay at the table. One of the things that really defines the experience is how much fun it is to see how one party's decisions cascade and affect other parties moving around the world at the same time. Player Application (Sessions will be every other Saturday beginning 7pm CST) - Please include your discord username.  - Previous level of D&D Experience.  - Favorite aspect of D&D - Preferred class - Preferred Alignment Optional: - Two paragraph summary of a character idea or character's backstory if you have one in mind. Finally here is our  LFG listing , I look forward to playing with you!