I will start this with I know nothing of javascript. I have been developing a system, most of the hassle I have completed creating a custom sheet for it. But I need to be able to handle the critical hit system that it uses. Because it rolls multiple dice, that can each gain a crit success or fail it can be a little awkward doing the math quickly for some. So what I need to do, is in the attacks is have each cs to add the modifier to the damage but each cf to subtract it from the damage. &{template:URPGS_Attack}{{name=@{AtkNm2}}}{{roll=[[@{Atk2}]]}}{{roll2=[[@{Dmg2}]]}} and the modifier in question is. @{LucMod}